View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0014991 | Open Gaming Network | [All Projects] User Accounts System | public | 2018-06-14 13:02 | 2020-05-10 19:28 |
| Reporter | matt | Assigned To | matt | ||
| Priority | normal | Severity | feature | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Product Version | |||||
| Target Version | 1.5.1 | Fixed in Version | 1.5.1 | ||
| Summary | 0014991: Add attribute/field storage to users | ||||
| Description | Add an attribute/field storage system to user accounts, to allow for arbitrary data to be stored. Data should be stored as a LONGTEXT, and can contain JSON data for subsystems with complex storage requirements (e.g. character creator tool), and be identified by a VARCHAR(50) attribute name. Subsystems should use multiple entries where appropriate, and should prefix attribute names with the subsystem short code, e,g the character creator might use: "charcreator-characters": [ ] for storing multiple characters in JSON format While the subscription system might use: subscription-expiry For storing a single UNIX timestamp-style date as an integer. | ||||
| Tags | No tags attached. | ||||
|
|
This should also be accessible via an API, allowing for the possibility of pure Javascript-driven apps |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2018-06-14 13:02 | matt | New Issue | |
| 2018-06-14 13:02 | matt | Status | new => assigned |
| 2018-06-14 13:02 | matt | Assigned To | => matt |
| 2018-06-15 00:26 | matt | Target Version | 1.5.2 => 1.5.1 |
| 2018-07-02 23:32 | matt | Category | General => User Accounts System |
| 2018-07-04 20:32 | matt | Note Added: 0002000 | |
| 2018-07-04 20:32 | matt | Description Updated | View Revisions |
| 2018-07-04 20:33 | matt | Note Edited: 0002000 | View Revisions |
| 2018-07-06 09:15 | matt | Status | assigned => resolved |
| 2018-07-06 09:15 | matt | Resolution | open => fixed |
| 2018-07-06 09:15 | matt | Fixed in Version | => 1.5.1 |
| 2020-05-10 19:28 | matt | Status | resolved => closed |