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IDProjectCategoryView StatusLast Update
0014219Open Gaming Network[All Projects] Generalpublic2019-01-28 13:56
ReporterimportAssigned Tojcheung 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version 
Target VersionFixed in Version 
Summary0014219: In the ability score page there is a mistake: http://www.starfindersrd.com/the-basics/ability-scores/ The "Step 1: Apply Any Abi
DescriptionAutomated import from Google spreadsheet.
In the ability score page there is a mistake:
http://www.starfindersrd.com/the-basics/ability-scores/
The "Step 1: Apply Any Ability Increases" section implies that ability increases occur all 4 level (see last sentence)
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jcheung

2019-01-28 13:56

updater   ~0002100

issue not identified. all checks out, no implications noted.
last sentence of first paragraph states that this point can push you past 18
last sentence of second paragraph is an example of retroactive skill points from a mechanic with 18 int
if referencing the 'if at 4th level' portion of the last sentence of second paragraph, 1) that is in the core rule book, and there is no errata that states that is incorrect 2) there are ways to increase your ability score(s) other than leveling up. there is also a portion in the first paragraph that specifically states the thresholds in which you gain an ability score increase by leveling up.

STEP 1: APPLY ANY ABILITY INCREASES
Every 5 levels, you get to increase and customize your character’s ability scores. Each time he reaches one of these level thresholds (5th, 10th, 15th, and 20th—see Table 2–4), choose four of his ability scores to increase. If a chosen score is 17 or higher (excluding ability increases from personal upgrades), it increases permanently by 1. If it’s 16 or lower, it increases by 2. You can’t apply more than one of these increases to the same ability score for a given level. Unlike during character creation, ability score increases gained from leveling up can push your character’s ability scores above 18.

If an ability score increase results in a change to an ability modifier, don’t forget to adjust any statistics that rely on that modifier, such as attack bonuses, saving throws, total skill bonuses, Resolve Points, Stamina Points, and the DCs of class features and Spells. Note that ability score increases are effective retroactively; when your character’s ability score increases, it increases his total number of ability-based statistics—things like Resolve Points, Stamina Points, or skill ranks—as if he had the higher value at previous levels as well. For example, a mechanic with an Intelligence score of 17 has a modifier of +3, and thus gets 7 skill ranks to spend at each level. If at 4th level he increases his Intelligence score to 18, he’ll have a modifier of +4, and thus get 8 skill ranks to spend from this level forward—but he’ll also get 3 additional ranks to assign, reflecting the ranks he would have received if he’d had an Intelligence score of 18 at his first 3 levels.

Issue History

Date Modified Username Field Change
2018-02-18 23:30 matt New Issue
2019-01-28 13:56 jcheung Assigned To => jcheung
2019-01-28 13:56 jcheung Status confirmed => resolved
2019-01-28 13:56 jcheung Resolution open => fixed
2019-01-28 13:56 jcheung Note Added: 0002100