View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012725 | Open Gaming Network | [All Projects] General | public | 2016-01-12 00:00 | 2016-01-12 00:00 |
Reporter | import | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | confirmed | Resolution | open | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0012725: The half-orc favored class bonus for brawlers says "Add ¼ to the brawler’s effective level to determine her unarmed strike damag | ||||
Description | Automated import from Google spreadsheet. The half-orc favored class bonus for brawlers says "Add ¼ to the brawler’s effective level to determine her unarmed strike damage." which would imply that at 4th they have unarmed damage like a 5th level brawler, 8th=10th, 12th=15th, and 16th=20th. If this is correct then with the way the damage increases all but 16th and 20th have the same damage value, making this a largely pointless favored class bonus option. Is it supposed to be like that or am I misinterpreting things? A +1/3 progression would lead to a damage jump every 3 levels, so I thought it might have been meant instead if the +1/4. | ||||
Tags | No tags attached. | ||||