View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0015543 | Open Gaming Network | [All Projects] Page Content | public | 2019-05-23 01:25 | 2019-05-23 01:25 |
Reporter | webform | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0015543: Discrepancy in magic armour pricing | ||||
Description | Issue type: Page Content Reported from: http://www.d20pfsrd.com/ by Dru email: me@drusmith.com User Agent: Mozilla/5.0 (iPhone; CPU iPhone OS 12_2 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/12.1 Mobile/15E148 Safari/604.1 I’m the magic armour page it says that the pricing is used similarly to weapon enchantment costs. But if you read in the “creating magic items” page, it says that if an item takes a body slot, to enchant it casts 1.5 times base cost. Which of these is accurate for armour? | ||||
Tags | d20pfsrd | ||||