View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0015441 | Open Gaming Network | [All Projects] Page Content | public | 2019-02-27 13:02 | 2019-02-27 13:02 |
Reporter | webform | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0015441: Natural attack damae | ||||
Description | Issue type: Page Content Reported from: [not specified] by Sam email: samuel.nikolic@gmail.com User Agent: Mozilla/5.0 (Windows NT 6.3; Win64; x64; rv:64.0) Gecko/20100101 Firefox/64.0 I think there's an issue in the damage of the bite attack of the dog (and possibly other animals) when augmented by Augment Summoning. Augment summoning gives +4 Strength, which usually results in +2 attack and +2 damage for most natural attacks. However, in the case of creatures with only one natural attack, they should add 1.5 times their STR bonus (rounded down) to their damage instead of 1, as you can see here https://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules/ " If a creature has only one natural attack, it is always made using the creature’s full base attack bonus and adds 1-1/2 times the creature’s Strength bonus on damage rolls." In the case of the summoned dog, this should change his attack to Melee bite +2 [+4] (1d4+1) [1d4+5] (instead of [1d4+3]) | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2019-02-27 13:02 | webform | New Issue |