View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0013892 | Open Gaming Network | [All Projects] General | public | 2017-05-26 23:00 | 2017-05-26 23:00 |
Reporter | import | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | confirmed | Resolution | open | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0013892: Murmuring, Greater As murmuring, but if a creature affected by the armor fails a concentration check, it begins to bleed 1d6 po | ||||
Description | Automated import from Google spreadsheet. Murmuring, Greater As murmuring, but if a creature affected by the armor fails a concentration check, it begins to bleed 1d6 points of damage as the mental static explodes in their mind, causing it to bleed profusely from the nose, ears and eyes. Stopping this bleeding requires magical healing or a DC 15 Heal check. Aura Faint telepathy; ML 7th; Craft Magic Arms and Armor, distract; Price +1 bonus. The price cost in the description does not match the one on the table, should be Price +2 bonus. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2018-02-18 23:30 | matt | New Issue |