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IDProjectCategoryView StatusLast Update
0015723Open Gaming Network[All Projects] Page Contentpublic2020-02-01 17:19
ReporterwebformAssigned Tojreyst 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionno change required 
Product Version 
Target VersionFixed in Version 
Summary0015723: Low- light Vision
DescriptionIssue type: Page Content
Reported from: [not specified]
by Yuri Geraci
email: yuri.geraci@gmail.com
User Agent: Mozilla/5.0 (Linux; Android 9) AppleWebKit/537.36 (KHTML, like Gecko) Version/4.0 Chrome/78.0.3904.108 Mobile Safari/537.36 DuckDuckGo/5
Hi, i noticed a discrepance through the description of the Low Light Vision ability in

*Universal Monster Rules

"Low-Light Vision (Ex)
A creature with low-light vision can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of dim light. It retains the ability to distinguish color and detail under these conditions.
Format: low-light vision; Location: Senses."

and

*Gamemastering : Vision and Light

"Characters with low-light vision (elves, gnomes, and half-elves) can see objects twice as far away as the given radius. Double the effective radius of >>> bright light, >>> normal light, and dim light for such characters."

Hope to be helpfully e greatly thanks to your work.

Yuri





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Issue History

Date Modified Username Field Change
2019-12-12 11:20 webform New Issue
2020-02-01 17:19 jreyst Assigned To => jreyst
2020-02-01 17:19 jreyst Status new => closed
2020-02-01 17:19 jreyst Resolution open => no change required